March+1+Article

Boss, S. (2010, May 10). Teaching Tools: Using Online Simulations. Retrieved from http://www.edutopia.org/online-games-simulations-teaching-tools

Teaching Tools: Using Online Simulations


 * How was it used in the classroom? ** The teacher used a game called Evoke. This game is an alternate reality game where students have to solve big global issues.


 * How students used technology? ** Each week students are given a new chapter that presents a different challenge that people face in society today. Students respond to these issues by posting blogs, videos and photos that help them explain their ideas on how to solve the problem. They earn points when they post the solutions they came up with. Students also comment on other players’ posts which makes students collaborate and use critical thinking.
 * How were skills evaluated? ** After playing the game, some students are using their online creativity and are applying it to the real world.


 * How was it used in the classroom? ** SimCeo was used by a social studies teacher to create a business simulation for his students.
 * How students used technology? ** The purpose of the simulation was for the students to create their own businesses/plans, to buy and sell stocks with other students’ companies and to see how stocks fluctuate over a ten-year period rather than a week.